Rules Index

Custom FFL09 leagues are nonstandard scoring leagues, with a variable number of teams (4-20), which use customized dominion settings and are managed by the league manager. All customizable leagues use the head-to-caput scoring system. In this organization, each squad in your league faces off against i other team every week of the flavour. However, your league might contain bye weeks. The winner of each of these matchups is the team that accumulates the most fantasy points determined past the weekly statistics of the players in each team's lineup and the scoring settings of your league. Weekly results are tallied into an overall tape and displayed on the league's standings page. This department refers to rules for the custom league version of FFL09.

CREATING A CUSTOM LEAGUE
To meet your needs, FFL09 provides a few options for creating a custom league. Later on you click on the Create a Custom League link, you will be asked to select your league name, scoring type, league type (public or private), number of teams and draft settings.
Additionally, you can choose to create a standard format by selecting "express setup." Express setup creates your custom league using the default game settings. This is helpful when yous programme to make only a few custom adjustments. The last pick is "manual setup." The manual setup option is best used when you wish to make a number of changes to the rules. Manual setup volition walk y'all through each section in an organized fashion.

PUBLIC / Individual LEAGUES
As league managing director you have the pick to make your league viewable to the public.

  • Yes -- Your league will exist set as "Public." Public league managers and team owners tin send their league URLs out in e-mail (or post them on a bulletin lath) to take nonmembers view them. In public leagues some pages (such as the list of squad owners and the league message boards) are not viewable, but the main League Office, Standings and Team clubhouse pages are viewable.

  • No -- Your league is set as "Private" and every page (except League Settings) in your league volition not be viewable by anyone other than team owners.

LEAGUE Name
The league director chooses what their league will be named. League names are limited to 32 characters and cannot contain foreign or HTML characters. League names are not unique, so in that location could exist multiple leagues with the same name. The league name can exist edited at whatever time during the season through the Edit League Settings tool.

SCORING Type

Below is a comprehensive list of scoring categories available in ESPN Fantasy Football game 2009. Each category lists the standard game settings and all options available in the custom game. In the custom game the specific categories and their respective point values tin be edited by the league director to fit your league's custom scoring organization. The numbers displayed in the brackets (i.e., 1, 5, 10), show the available buckets to be selected. Decimal values are allowed to the nearest tenth of a point (i.e., 1.4 or -six.3, NOT 2.34) for each category. If your league is already ready, view your League Settings page to see how your league scores each category.

Note: Scoring categories and their corresponding point values can be changed by the league director anytime during the season. If either are changed afterward the season has begun, the system volition automatically change all previous game results to match the changed settings.

NUMBER OF TEAMS IN THE LEAGUE
The number of teams in a league can be set from 4-20. This is done using the League Manager Tools page, where you can adjust the league size by deleting or adding teams.
NOTE: If the number of teams is changed the league'southward schedule volition be adjusted.

Limited SETUP
If this push is clicked, the organisation bypasses the league configuration wizard and automatically sets your league up using ESPN'due south default system. The league managing director can then become back and manually edit any role of the league setup.

MANUAL SETUP
You lot volition exist brought through the league configuration wizard with options to manually prepare all your league settings.


The Divisions & Team Settings folio allows the league manager to customize the number of divisions in the league, name each team and specify in which division each team will compete. Below is a listing of all the options and details on how they work.

Note: If you want to skip this step and enter the division and squad information later you tin can do so by clicking on the "Submit" button to advance to the side by side step in League Setup.


DIVISIONS
The league manager determines the number of divisions in the league using the Divisions pull-downwardly bill of fare. In that location can be 1-4 divisions in a league.

Both the number of divisions and names for each division tin can be inverse until your league draft from the Edit League Settings folio.


Squad INFO
The number of teams listed hither is equal to the number that was selected on the Bones Settings page. Team names consist of a combination of two elements -- team location and squad nickname. When a team is displayed in the game, more often than not both the nickname and location volition exist displayed (as in standings and box scores), but on pages where there is limited space, only the squad nickname is displayed.
NOTE: Subsequently each team owner joins the league, they will be immune to edit the proper noun of their own squad.

  • Team Location -- Max of 32 characters

  • Team Nickname -- Max of 32 characters

  • Sectionalization -- If the league has more than one division, specify the division designation for each squad hither. For reasons of fairness, it may be wise to make certain each division has the aforementioned number of teams.

  • SENDING INVITATIONS TO Bring together YOUR CUSTOM LEAGUE
    League managers tin access the Invite Members page by clicking on the "Members" link from the League Role. Enter the e-mail address of each person you want to join your league in the "Send Invitations" text box (every bit seen in the screen shot below):

    TROUBLESHOOTING
    Below are examples of problems owners might experience joining your private league and how you can get about fixing them. If one of the examples does not help rectify your problem, delight contact customer care at 1-888-549-ESPN.

    • NO INVITATION RECEIVED
      If the league manager says he/she sent you lot an invitation merely you practice not see it in your e-mail service'south inbox, information technology could be due to a couple of reasons.

      1. Your due east-postal service address entered by the league director is simply incorrect. In this instance we enquire you to communicate with the league manager to ensure they are inbound your correct electronic mail address.

      2. Your corporate (or ISP'due south) firewall blocks e-mail from our ESPN servers. In this case we recommend that the league manager use the "Ship me a copy of each invite" option. Once he/she receives the "cc'ed" e-mail service (which contains your team's unique bring together URL) he/she tin can then forward that email to you via their ain e-mail service (thus bypassing any firewall).

    • INVITATION RECEIVED; UNABLE TO JOIN LEAGUE
      The league manager invites yous to play, and y'all receive the invite, just upon clicking the unique URL the page returns saying you cannot join the league. This will happen for two reasons.

      1. The league manager invited some other owner to join the team after he/she invited y'all. One time a different electronic mail accost is entered and submitted the system will zero and void the unique URL on the previous email.

      2. The league manager inverse your e-mail accost. Also to the previous example, one time a different electronic mail accost is entered and submitted the system will void the unique URL on the previous e-mail. In both cases we recommend that yous contact the league manager to work out the details.

    CHANGING YOUR Bounded MATCHUPS FOR THE REGULAR Flavour
    Once your league has been created, specific matchups can be edited on the league schedule folio (by your LM just). For example, you may want to switch your league to ane 12-team single sectionalisation league from two carve up half-dozen-squad divisions to ensure each team played i another in the league at least once, and ii others in your division twice. This would crave changing the two divisions and half-dozen teams in each, because in such a instance, each squad may not play everyone at least one time.

    To modify a league'south schedule, the LM would click on the LM Tools tab, followed by the Edit Teams and Divisions link. Change to one division and click on Edit League Settings. Select Edit For Schedule and Playoffs and so check the box Reset Matchups. Lastly, click Submit and changes will take effect.

    To keep the number of divisions and simply modify the weekly matchups, The LM would click on the League tab, followed by the Schedule link. The LM tin click edit next to each weekly matchup during the regular season. Upon completion, simply click the Reset Schedules box and y'all are set.